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Duration:
Training language:
16 sessions
English or Hungarian
Course fee:
539 EUR + VAT

Scrum Product Owner with Business Simulation – Technical Training - Dates and application

First training day: 8 June 2026 , Additional training days: 9.

Weekday daytime (09.00 - 16.30 CET)
Training language:
Hungarian
Course fee:
539 EUR + VAT
Discounts & offers:
Team Deal Discount Solo Bonus Discount
Enrolment deadline: 29 May 2026
Enrolment deadline:
29 May 2026

First training day: 10 September 2026 , Additional training days: 11.

Weekday daytime (09.00 - 16.30 CET)
Training language:
Hungarian
Course fee:
539 EUR + VAT
Discounts & offers:
Team Deal Discount Solo Bonus Discount
Enrolment deadline: 2 September 2026
Enrolment deadline:
2 September 2026

First training day: 1 October 2026 , Additional training days: 2.

Weekday daytime (09.00 - 16.30 CET)
Training language:
Hungarian
Course fee:
539 EUR + VAT
Discounts & offers:
Team Deal Discount Solo Bonus Discount
Enrolment deadline: 23 September 2026
Enrolment deadline:
23 September 2026

First training day: 9 November 2026 , Additional training days: 10.

Weekday daytime (09.00 - 16.30 CET)
Training language:
Hungarian
Course fee:
539 EUR + VAT
Discounts & offers:
Team Deal Discount Solo Bonus Discount
Enrolment deadline: 30 October 2026
Enrolment deadline:
30 October 2026

Applying for closed-group training

If you and your colleagues are attending a closed group training training course and you have a training date code, you can apply here.

Enrolment without a date

If none of the dates suits you but you are interested in the course, please submit your enrolment without selecting a date. You will be notified when a new date is published.

You can take advantage of these discounts when applying:

Team Deal Discount

Solo Bonus Discount

The application of agile methodologies is becoming inevitable in more and more projects. There are several theoretical methods for applying these, but in most cases teams working in a market environment ask, “OK, but how do you realize this in practice?

Thanks to the overwhelming success of our in-house developed project simulation, we also launched it in the form of an open program so that even more product owner or scrum master may receive a detailed process and set of tools based on their own experience, with which to answer this question.

The program is recommended to Product Owners, project managers, scrum masters and teamswho wish to plan and prepare business projects in an Agile delivery environment and approach along an easy-to-see-through process and wish to acquire the related set of tools.

Although we go through the agile basics in the training program, it is still an advantage if participants have already encountered the basic agile terms and way of thinking and are familiar with its elements.

Our 2-day program was compiled as a no-frills, to-the-point practical course, which simulates tasks from the arising of a project idea or ‘project dream’ through to its delivery. The program is rather intensive, containing about 20% theory and 80% practical elements so we set the number of participants per group between 4 and 7.

During the comprehensive program we devote close attention to the steps and techniques preceding sprints and iterations as many agile projects fail due to improper planning. The comprehensive program may also be organized on site, in which case we simulate the sample project proposed by the client.

 

If required, we will help you to obtain the Scrum.org Professional Scrum Product Owner I. (PSPO I.) certification within a 4-hour session after the professional development program. The 4-hour additional module includes an 80-question exam simulation and its joint evaluation.

 


Syllabus

1. AGILE BASICS

1.1. Crash course, establishing a common language
1.2. Process and roles overview

 1.3. Product Owner maturity

 

2. LAUNCHING AGILE PROJECTS

2.1. Business planning in an agile environment, vision and goals
2.2. Creating a vision board and agile charter
2.3. Understanding the needs of stakeholders and users, creating a persona
2.4. Backlog building, compiling an epic list, T-shirt sizing
2.5. Preparing a product roadmap

 

3. RELEASE PLANNING

3.1. Splitting, estimation, what should/can be included in a release
3.2. Compiling user stories
3.3. Big wall technique and prioritizing
3.4. Release planning and story mapping

 

4. ITERATIONS

4.1. Iteration planning
4.2. Differences between 0 iterations and pre-release iterations
4.3. Flat backlog building, estimation techniques
4.4. Backlog tuning
4.5. The role of reviews

5.5. Retrospective

 

5. MANAGING CHANGES

5.1. Adaptive planning during changes
5.2. The effect of changes on the release plan and roadmap
5.3. Fitting new needs into the backlog and their prioritizing

 

6. CLOSING

6.1. The process of release and closing
6.2. Evaluation and measurement
6.3. Next steps and new ideas

6.4. Applicability in everyday work

6.5. How to organize our own processes?

 

The comprehensive program is organized in conjunction with ProMan Consulting.

Do you have any questions about the training?



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